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Design Patterns & LLD
10 topics · 57 questions
1SOLID Principles0/552DRY, KISS, YAGNI & Other Principles0/443Creational: Singleton, Factory, Builder, Prototype0/12124Structural: Adapter, Decorator, Proxy, Facade0/665Behavioral: Strategy, Observer, Command, State, Template0/12126Circuit Breaker & Saga0/117Patterns in Spring & JDK0/228LLD Approach & Modeling0/229LLD Problems: Parking Lot, Elevator, Chess, etc.0/121210Design Patterns Overview0/1
1SOLID Principles52DRY, KISS, YAGNI & Other Principles43Creational: Singleton, Factory, Builder, Prototype124Structural: Adapter, Decorator, Proxy, Facade65Behavioral: Strategy, Observer, Command, State, Template126Circuit Breaker & Saga17Patterns in Spring & JDK28LLD Approach & Modeling29LLD Problems: Parking Lot, Elevator, Chess, etc.1210Design Patterns Overview1
10 topics57 Qs0%
01Core Java17002OOP3203Collections6704Exception Handling2805Concurrency & Multithreading12706Java Streams, Lambda & Functional Programming32807Spring & Spring Boot2608Transactions3209JPA & Hibernate6910Microservices19411Kafka & Messaging9112DevOps, CI/CD & Tooling13313Database & SQL14114REST API & Web4015Design Patterns & LLD5716Advanced Java7117Coding Problems: DSA49218AWS & Cloud4119Data Engineering19420QA, Testing & SDET4121System Design3522Security2023Behavioral / HR: STAR Method37
10Topics
57Questions
0%Complete
10 of 10 topics
Topics
1SOLID Principles0/552DRY, KISS, YAGNI & Other Principles0/443Creational: Singleton, Factory, Builder, Prototype0/12124Structural: Adapter, Decorator, Proxy, Facade0/665Behavioral: Strategy, Observer, Command, State, Template0/12126Circuit Breaker & Saga0/117Patterns in Spring & JDK0/228LLD Approach & Modeling0/229LLD Problems: Parking Lot, Elevator, Chess, etc.0/1212
10Design Patterns Overview0/11

Design Patterns Overview

Design Patterns & LLD·Topic 10 of 10·1 question
Q1What are design patterns, and what are the three GoF categories

Design patterns are proven recipes for object collaboration, grouped into creational (how objects are born), structural (how objects are assembled), and behavioral (how objects talk).

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Previous · Topic 9LLD Problems: Parking Lot, Elevator, Chess, etc.12 questions
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