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Design Patterns & LLD
10 topics · 57 questions
1SOLID Principles0/552DRY, KISS, YAGNI & Other Principles0/443Creational: Singleton, Factory, Builder, Prototype0/12124Structural: Adapter, Decorator, Proxy, Facade0/665Behavioral: Strategy, Observer, Command, State, Template0/12126Circuit Breaker & Saga0/117Patterns in Spring & JDK0/228LLD Approach & Modeling0/29LLD Problems: Parking Lot, Elevator, Chess, etc.0/121210Design Patterns Overview0/11
1SOLID Principles52DRY, KISS, YAGNI & Other Principles43Creational: Singleton, Factory, Builder, Prototype124Structural: Adapter, Decorator, Proxy, Facade65Behavioral: Strategy, Observer, Command, State, Template126Circuit Breaker & Saga17Patterns in Spring & JDK28LLD Approach & Modeling29LLD Problems: Parking Lot, Elevator, Chess, etc.1210Design Patterns Overview1
10 topics57 Qs0%
01Core Java17002OOP3203Collections6704Exception Handling2805Concurrency & Multithreading12706Java Streams, Lambda & Functional Programming32807Spring & Spring Boot2608Transactions3209JPA & Hibernate6910Microservices19411Kafka & Messaging9112DevOps, CI/CD & Tooling13313Database & SQL14114REST API & Web4015Design Patterns & LLD5716Advanced Java7117Coding Problems: DSA49218AWS & Cloud4119Data Engineering19420QA, Testing & SDET4121System Design3522Security2023Behavioral / HR: STAR Method37
10Topics
57Questions
0%Complete
8 of 10 topics
Topics
1SOLID Principles0/552DRY, KISS, YAGNI & Other Principles0/443Creational: Singleton, Factory, Builder, Prototype0/12124Structural: Adapter, Decorator, Proxy, Facade0/665Behavioral: Strategy, Observer, Command, State, Template0/12126Circuit Breaker & Saga0/117Patterns in Spring & JDK0/22
8LLD Approach & Modeling0/22
9LLD Problems: Parking Lot, Elevator, Chess, etc.0/121210Design Patterns Overview0/11

LLD Approach & Modeling

Design Patterns & LLD·Topic 8 of 10·2 questions
Q1How to approach a low-level design question (identify actors, extract entities, assign responsibilities, apply patterns)

Clarify requirements, find the actors, extract the noun entities, give each one responsibility, define relationships and interfaces, and add patterns only where they earn their place.

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Q2What are the steps to approach a Low-Level Design problem?

LLD turns a vague requirement into a precise, extensible class blueprint through six repeatable steps.

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Previous · Topic 7Patterns in Spring & JDK2 questionsNext · Topic 9LLD Problems: Parking Lot, Elevator, Chess, etc.12 questions
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